Tag Archives: digital artist

Artist Spotlight: Simon Schäfer

Humanity is over!

It may be fun for some of us, but it’s still scary, and in addition, it is true that the extinction of the Holocene is happening now. No one can ignore that human activity in recent decades is responsible for such crime. This is what Simon Schäfer, the German based artist, tells us in his studio.

It is clear, the extinction of each species potentially leads to the extinction of other species related to this species in a complex ecological network, but human behavior and current policies do not worry about this dark and meaningless future. We need a new way of thinking and acting. As an artist, I am deeply concerned with those issues, although I feel that we are about to dive more and more, we are straight to disaster! 

After a difficult period of depression, Simon decided to leave his couch, turn off the tv and to start asking the thorny question of the future of art within this miserly and unscrupulous society. How can art help us to abolish the lack of humanity and the multiplication of men’s vices?

Having been studying and living in London, “recuperation” is at the heart of Simon’s practice and very much evident in the media he uses to express himself. He collects old phones, cables, radios and other electronic materials, transforming and altering the ready made.

Simon express his art in different mediums. He started with sculpture before he turned to music. He developed a relationship with some instruments that he played like drums and guitar back in 2001.

Simon’s technique  involves electronics, it is his particular modus operandi.

Simon opens up electronic instruments and poke around the board to see what happens and try to get what we do not usually get. This practice has become his principal one for over 18 years. He creates sounds through circuit bending. One of his musical devices is an old landline phone through which we can hear sounds similar to a multi effect guitar. Simon loops the noises and creates musical pieces. The viewer feels the energy and vibration experienced by the artist. It is a sound that is able to awaken the human conscience.


Dazzled by the possibilities offered by this technique with electronic devices, Simon tries to transform old object into something new, giving them a second life, and almost letting us forget their previous purpose. He endows them with a soul and an astonishing power. It is the emptiness of humanity that he tries to fill from every piece, every sculpture and every performance.


An artist cannot take away from reality!


While it is clear that the art market continues to have the wind in its sails, the artist, meanwhile, thinks it is a sad reality. The art world has become too linear, it is only a market for capital investment!  A sad reality!

Simon claims that he doesn’t need that business market value. What is important today, according to him, is human dignity. I want the other feeling! What do I see as an artist? What do I do, why do I do it? The most important thing an artist is supposed to give a small push to think differently.

written by Stanley Louis


HUNGRY DUNGEON FRIENDS

vernissage: 
Saturday 17 August 
7PM-10PM

open: 
Sunday 18 August – Sunday 1 September 
10AM-6PM (closed Mondays)
location:
Kunstkraftwerk
Saalfelder Str. 8
04179 Leipzig

GRATEFUL PARK

vernissage:
Friday 20 September
7PM-11PM

performances:
19.30-20.00
Tom Austin
20.15- 21.45
Adam Tuch
21.00-22.00
LIS 
(Simon Schafer, Lasha White and Izabella Kaldunska)
https://soundcloud.com/lis_leipzig/sets/amok-2019…

vernissage: 
Friday 20 September
7PM-11PM
performances by:
Darien Crossley
Adam Tuch
Tom Austin


open: 
Saturday 21 September – Monday 23 September
1PM-5PM 
location:
PILOTENKUECHE International Art Program
Franz-Flemming-Straße 9

Artist spotlight: Matthias Geisler

“I consider myself an observer with alchemical tendencies”

Matthias Geisler has long been watching the versatility of the digital world with fascination. He works with the interaction between graphics and digital media. He wants to discover the archetypal surface that hides behind an image and make it visible. He selects and extracts the digital images that captivate him and transforms the incomprehensible as an abstract entity into intricate images or re-creates it as poetic impressions and figures.

Through the process of analyzing, modifying and deforming, the results are complex drawings in which subjective visions of reality are revealed. His daily experiences are condensed into the final outcome. He says, “The surfaces of the digital world raise in me the question of how order and chaos are determined.”

Sometimes he simulates the typical loop of digital space to repeatedly draw images with seemingly imperceptible differences. As in the serie called Krater: these are graphite drawings of images taken by NASA and ESA space probes. They are patterns with the different layers of repetition, structure and quality in which he examines the complexity of the space. Currently a source of inspiration are the pictures of the space by the German photographer Thomas Ruff in which he also reinterprets the digital images.

In addition to the spatial dimension, Matthias is fascinated by caves. Both are silent places that invite reflection on the meaning of existence. He draws his caves as mystical places. Starting from a figurative idea, he then follows their rhythm until he breaks away from reality. They are deliberate reminiscences of digital, electronically generated images. In the series of drawings Pause the cave reveals itself in the geometric and symmetric surfaces.

This work of research and transformation is associated with literal reflections. Each year he fills one notebook with interesting combinations of reasoned texts and drawings or quick sketches. Sometimes they are poetic compositions, ironic comics or long poems.

Matthias’s education started with the study of naturalistic design. He then he left it to find his own personal language closer to his interior world. When he draws, he starts with decorative lines or fluid forms. From abstract, figures and stories emerge.

He has a similar approach when creating his videos. From digital textures that form psychedelic and otherworldly environments, he tells stories of men who discover imaginary places and create human relationships. It is as if one of his drawings of an imaginative parallel world have come to life in his most recent short film.

Matthias says, “The digital is a non-place, a space without any dimension. Distance and time play no role, just like in the inner world, introspection or better said, the world of inner occupation. Man is still free in thought.”

The constant oscillation between understanding, searching as studying and creating is an expression of intent to discover mythical and mystical aspects of reality.

Written by Silvia Zandomeneghi


HUNGRY DUNGEON FRIENDS

vernissage: 
Saturday 17 August 
7PM-10PM

open: 
Sunday 18 August – Sunday 1 September 
10AM-6PM (closed Mondays)
location:
Kunstkraftwerk
Saalfelder Str. 8
04179 Leipzig

GRATEFUL PARK

vernissage: 
Friday 20 September
7PM-11PM
performances by:
Darien Crossley
Adam Tuch
Tom Austin


open: 
Saturday 21 September – Monday 23 September
1PM-5PM 
location:
PILOTENKUECHE International Art Program
Franz-Flemming-Straße 9


Artist Spotlight: Adam Tuch

Adam Tuch likes to play with the invisible. Revolving around the intangible, his multi-faceted practice is concerned with our perception of space and sound, in regards to contemporary society’s increasing coalescence with modern technology and its dependence on it. Adam’s work centers on the communication between man and machine. He focuses on the threshold between intimate interaction and functional utilisation of new digital means. 

The Boston-based artist is interested in the increasingly blurred boundaries between reality and simulation and their constant reciprocation to the point of total indistinguishability between original and fake, of the genuine and the imitation becoming mutually dependent on one another. With his often entirely digital works, Adam is aiming to explore our emotional and corporeal understanding of both physical and virtual spaces. His practice concentrates particularly on the impalpable concept of public space and its ever shifting definition. 

Central to Adam’s work is the intention to create conditions which enable the viewer to actively engage with the technological means employed. The direct interaction with the computer transforms the viewer’s role from passive spectator to active contributor. This forces them to reconceive their function in respect to the machine. Simultaneously, the situation generated allows the audience to have an intuitive, almost mindless interplay with the computer.

On his website hellllllo.info, Adam invites the visitor to correspond with an animated character through an algorithmic online chat. Since the answers are automated, the conversation between the online-character and the visitor turns into an absurd, almost tragic miscommunication, a dead end. This is emphasised by the haphazard sound effects and random screenshots that flare up during the chat. The provoked situation draws on our growing urge to connect with others through digital means, and the inevitable, intricate complications that come with it.

Diverging from his classical music and jazz background, Adam released his entirely electronic album called ‘Screen Shot 2018’ last year. Although occasionally melodic, the twelve tracks, consist of distorted voice snippets, linguistic exercises and shrill gaming sounds, and range somewhere between children’s TV character, rave party and horror soundscape. They have an almost nightmarish infantility to them. He pushed the further with nonsensical titles such as ‘erRorErrOrerroReRorrerROreRRoRErrOr’, ‘I*v’ and ‘%’, With Adammmmmmmmmmmm, his musical persona, Adam explores the idea of artificial realities, his sounds luring the listener into a non-existent cyber space. 


Currently, Adam has started to grow algae in his studio space at Pilotenkueche. “I want to use it as a means to represent environmental space,” he says as he expounds his plan to juxtapose the algae with a digital image of an underwater world shown on a submerged iPhone. He has also recently started researching brand logos, their embeddedness in our consumption-oriented culture and the almost religious reverence they are attributed with in present day society. Adam’s practice is incessantly concerned with the way we identify with the products we buy and concurrently let these things define us. It is hyperaware of the fact that everything we surround ourselves with plays a pivotal role in the way we perceive, evaluate and determine objects and spaces. 

Fast-moving technological advancements allows us to regenerate the idea of material reality and bodily presence as we are no longer confined to locating ourselves in a single space. Instead we are now able to exist in multiple spaces at the same time. The attempt to capture the essence of this idea, of us being able to simultaneously experience different forms of reality, lies in the heart of Adam’s complex work. 

written by Fiona Irene Graf


See Adam’s work in the upcoming exhibitions

HUNGRY DUNGEON FRIENDS

vernissage: 
Saturday 17 August 
7PM-10PM
open: 
Sunday 18 August – Sunday 1 September 
10AM-6PM (closed Mondays)
location:
Kunstkraftwerk
Saalfelder Str. 8
04179 Leipzig

GRATEFUL PARK

vernissage: 
Friday 20 September
7PM-11PM
open: 
Saturday 21 September – Monday 23 September
1PM-5PM 
location:
PILOTENKUECHE International Art Program
Franz-Flemming-Straße 9